Fourth Post from SDRC “Hack and Yack” Series

This post was originally published on the Sweetland Digital Rhetoric Collaborative blog on January 23, 2014.


Over the past two weeks, we explored the big ideas behind digital reading and ebooks, and have looked at basic ebooks and enhanced ebooks. Today, we wrap up the series by thinking about the possibilities afforded by interactive ebooks.

Features of Interactive eBooks

 

Interactive eBook Features and Examples

To return one more time to Avi Itzkovitch’s thoughts on ebooks, he defines interactive ebooks as “apps designed specifically to utilize the powers of tablets to enable users to interact with the storyline in sight, sound, and touch.” There are a variety of interactive ebooks available, and my colleague Rob Rozema has recommended Frankenstein (iPad App) and The Thirty-Nine Steps (iPad App) as two popular examples. I would also encourage you to check out his book, Bent Not Broken, which he has now made available for free.

Image from Robert Rozema's ebook Bent Not Broken
Image from Robert Rozema’s ebook Bent Not Broken

For Rob’s book in particular, he weaves the personal stories of refugees with a history of the war in Liberia end Sierra Leone. While many e-books are made for entertainment purposes, I appreciate the work that Rob put into his project, both as a researcher/writer and as someone interested in digital literacy. He was able to incorporate documents and video available in the public domain with his own multimedia including audio and video recordings as well as interactive maps of the region.

In addition to apps that are specifically designed for tablets, I would also like to introduce the idea of “transmedia storytelling,” described by Laura Fleming in this manner: “Transmedia storytelling exemplifies learning in the twenty-first century by merging the concept of storytelling with that of the listener-learner and the resulting emotional engagement with the pervasiveness of media” (p. 371). She builds on Henry Jenkins and his colleagues’ ideas of participatory culture and, I would add, connected learning. Finally, the Transmedia Storyteller defines this process as “telling a story across multiple media and preferably, although it doesn’t always happen, with a degree of audience participation, interaction or collaboration.”

One of the transmedia stories that Laura has studied and used with her own students is Inanimate Alice. Here is a description from the homepage: “Set in a technology-augmented near-future, Inanimate Alice tells the story of a young girl who grows up to become a videogame designer at the biggest games company in the world.” In her article, Laura describes the educational possibilities of Inanimate Alice, and transmedia more broadly, as:

Inanimate Alice is a bridge to literacy that today’s young learners inherently connect with and understand. Readers go to the story for inspiration, creative writing, and multimedia text analysis. It offers engaging materials enmeshed with educational guidance to be delivered across structures in a variety of formats. (pp. 375-6)

In short, I see the possibilities of composing an interactive ebook in much the same way as I do composing a transmedia story. Thus, for teachers aiming to support their students as they develop texts that include interactive features, I would encourage us all to consider the ways in which we may use blogs, websites, or wikis as a tool for production. In other words, students can compose a lengthy, significant text (like a book) and have it spread across multiple pages on a website, embedded with multimedia.

Tools for Creating Interactive eBooks

As noted above, to officially produce an interactive ebook, as compared to a transmedia story shared across multiple platforms (primarily the web), specific software will be needed. There are two primary tools for creating interactive ebooks, and they come from the tech giants that you would expect: iBooks Author (which forces users into Apples proprietary format and to distribute their work via iTunes) and Adobe InDesign, a part of their professional suite of tools in the Creative Cloud. In keeping with the free and open source ethos of this series of blog posts, however, I will offer two alternatives.

First MegaZine 3 (First Version Available as Open Source), is described in this manner: “MegaZine3 recreates the look and feel of actual books or magazines on the screen. And much more… all kind of multimedia content like video and audio and interactive forms, games and quiz are supported.” While I have not used MegaZine, I did take a look at some of their samples, including brochures, books, magazines, and reports. I’m sure there are other publishing tools that allow for the types of embedded multimedia that MegaZine offers, too, but the fact that the first version is available under an open license makes this particularly appealing.

Sopie Design Interface
Sopie Design Interface

Second, I’ve done just a little exploration on Sophie (Open Source – Mac/PC/Linux), which is billed as “software for collaboratively authoring and viewing rich media documents in a networked environment.” Much like what I have experienced with iBooks author, the interface for Sophie appears to have multiple options for laying out the page and embedding multimedia. And, like MegaZine, there are examples of Sophie projects to explore.

Conclusion

As I conclude this series of posts on ebooks, I continue to think about the amazing opportunities now offered to our digital readers and writers. As someone deeply interested in digital writing (with all its affordances including the use of links, images, and video), I’m genuinely curious to think about the ways in which we can support our students as they both comprehend and create a lengthier texts.

Many teachers are now having their students compose on blogs and wikis, use discussion forums or social networks, and create digital stories or other types of video projects. I wonder what might happen if, much like a portfolio, students might collect many pieces of digital writing and compile them in an ebook? Could one interactive feature also be in “author’s commentary,” much like the director’s cut on a DVD where we get insights into why and how the film was shot?

Personally, I look forward to continuing my own exploration of ebook publishing as I begin writing a professional book that will incorporate many multimedia components. As you continue your thinking and teaching, I will be curious to know what you and your students are working on, too.

References

Fleming, Laura (2013) “Expanding Learning Opportunities with Transmedia Practices: Inanimate Alice as an Exemplar,” Journal of Media Literacy Education: Vol. 5: Iss. 2, Article 3. Available at: http://digitalcommons.uri.edu/jmle/vol5/iss2/3


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Third Post from SDRC “Hack and Yack” Series

This post was originally published on the Sweetland Digital Rhetoric Collaborative blog on January 21, 2014.


Our post last week looked up an example of a basic ebook, one that is essentially a PDF document or ePub style and has features such as search and annotation, adjustments for readability, and the ability to access some other functions of a tablet such as a web browser. This week, we will look at ebooks with increasing levels of interactivity, beginning today with enhanced ebooks.

Features of Enhanced eBooks

Enhanced eBook Features

As Avi Itzkovitch describes them, enhanced ebooks “are a new digital publication standard that allows easy integration of video, audio, and interactivity.”  This can include options such as richer annotation features, quizzes, audio and video content, and links to supplemental content available on the web. While this type of interactivity enhances an ebook, I would argue that these features may still not contribute to the overall meaning making process for a reader in significant ways. In other words, simply because the digital writer may create a text using a tool such as iBooks Author, this does not necessarily mean that the content provided contribute to a reader’s comprehension or enjoyment of the book without careful attention to detail.

That said, making an enhanced ebook could, of course, contribute to a richer comprehension and enjoyment process. For instance, a text could be created as an interactive adventure, or having the reader to engage in one of the interactive features could reveal a crucial plot development or piece of information about a topic. Still, for the most part, these multimedia components or hyperlinks merely reinforce or complement the existing textual material. Ideally, this is not just interactivity for its own sake. An e-book that has some interactivity and multimedia features should bring something more to the reading experience than only reading text alone.

Enhanced eBook Examples

Given that my particular interest is in K-12 education and how teachers can help their students become digital readers and writers, I wanted to look for examples that they could use as “digital mentor texts.” This is a term that some colleagues and I coined for a series of blog posts in the beginning of 2012. By this, we were hoping to move the conversation about “mentor texts” — those exemplary stories, poems, articles, or even single sentences or paragraphs we can use as models for our students — and think about what types of digital writing could be used as mentors. Thus, I want to carry on in that fashion and look for some examples that could become the types of enhanced e-books that K-12 students could compose.

First, I might suggest building a “choose your own adventure” style book. Of course, there are our old favorites at the library, supplanted now with online versions (many community powered) such as Choose Your Story, Choice of Games, or this list from DMOZ. Please note that I am not attesting to the quality of any of these sites, or the appropriateness of the content, as some come with explicit disclaimers about not being for children. Still, the idea of creating hypertext with branching storylines in the “choose your own adventure” style is one that makes a good deal of sense, especially for students in elementary and middle school. This is certainly one model of interactivity.

Another potential example would be to create hypertext fiction. Described on Wikipedia as “a genre of electronic literature, characterized by the use of hypertext links which provide a new context for non-linearity in literature and reader interaction,” hypertext fiction can include words or images that are linked to internal pages of a website or out to different sources. Again, as a genre that would be relatively easy to produce in the form of an e-book, students could use principles of hypertext fiction to link to additional content that they create and present inside of the e-book, as well as to external sources. This set of 100 Flash Fiction Hypertexts  appears to be a good place to find some examples.

Finally, I would look to the example of Scratch, a tool that students can use to “program your own interactive stories, games, and animations.” I was fortunate enough to visit the MIT Media Lab last fall while in Boston for NCTE, and as someone who had only tangentially known about this tool, I’m simply amazed at what Scratch can do. In particular, as a storytelling tool, Scratch provides options for interactivity as well as numerous examples created by users in their community. Many of the same types of functions that would appear in an interactive ebook are available in Scratch, so it provides a good space for students to learn, play, and explore.

Tools for Creating Enhanced eBooks

Beyond the examples listed above, there are a number of tools that we can use to construct interactive e-books, or at least websites that would function in a similar manner. I suppose that I don’t get too picky here because, given that I am trying to present a wide variety of tools and options, whether or not something is presented in a downloadable e-book format or available on the web seems to matter less than the actual quality of the writing. For teachers, my strong inclination is to use web-based tools to create these kinds of enhanced texts, yet encourage students to move beyond short and simple pieces into lengthier, more nuanced, and complex ones.

So, one possibility that I think many of us might overlook is the idea that we could create a simple slide presentation, using words, images, or invisible shapes on the screen to act as hyperlinks. There are of course the free Open Office Impress and Google Presentations which are popular tools, and Cool Tools for Schools lists even more. There are a number of other tools that would allow students to create some level of interactivity such as Booktracks (adding a sound track to a written text), Voicethread (for commenting on text, images, or video), or Meograph (which invites users to create stories with various media elements). Recently, I was introduced to a new tool, Play, which allows users to “ curate emotive multimedia content, stimulating peers to create, circulate, and interact through new media.” And, finally, I have heard about, but haven’t really tried Inklewriter for Teachers, a tool that allows students to create stories that require the reader to make choices, much like the Choose Your Own Adventure idea noted above.

Conclusion

With this post, I end with a few questions for us to consider:

  • As we think about the affordances of enhanced ebooks, how can we help students think creatively about telling stories, presenting information, and making arguments?
  • What do we feel could be a useful way to encourage the remix/reuse of existing media as we create ebooks?
  • How might we invite them to make their own media that could enhance their ebooks?

We want our digital writers to think about enhancement in ways that move well beyond the bells and whistle, inviting their readers to use these features as a critical component of meaning making. My final post later this week will look at the last category of ebooks: enhanced ebooks, in which interactivity and multimedia are, indeed, central to the comprehension process.


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Second Post from SDRC “Hack and Yack” Series

This post was originally published on the Sweetland Digital Rhetoric Collaborative blog on January 17, 2014.


As mentioned in our introduction to this series of blog posts, we are heading into the world of e-reading for the next few days, considering what it might mean for us as digital writers and rhetors. Today, I want to explore the first type functionality made available to typical ebooks.

Features of eBooks

eBook Features

These books can be as simple as a PDF document, or they can be comprised of “flowable” text that allows for font size adjustment. Probably the most common formats for  ebooks are the Kindle and iBooks formats as well as the more ubiquitous ePub. Some of the essential features for ebooks in these formats include:

  • Basic search and annotation: users can search for particular words or phrases using an integrated search function. Additionally, users can “highlight” selected passages that can be collected by the ebook software as a set of notes.
  • Readability features: because of the digital nature of the text itself as an XML or HTML5 format, Michael Wesch reminds us that the content and form are separate. Thus, flowable and adjustable texts have become the norm. No longer do we need to tell students to turn to page X. Instead, we can have them search for words and passages.
  • Use of external computing functions: another useful feature of eBooks is the connection to the dictionary and web browsing functions. Finding a definition or more information about a word or phrase is, quite literally, at one’s fingertips by simply pressing and holding a word and launching these additional features.

These features — while not nearly as snazzy as some of the ones we will explore in our next two posts on enhanced and interactive ebooks — are nonetheless quite useful for readers. Moreover, they are important for us to remember as writers, too. Are there ways that we can use images within our digital writing, for instance, to maintain the exact size, shape, and color of a particular font? Might we use certain words, alone or in combination, together to signal certain sections or transitions in the texts (without necessarily using sub headings, bold or italics)? Are there ways to hide other “Easter eggs” in our very basic ebooks that would reward a savvy user?

Basic eBook Examples

Project Gutenberg is probably the widest known site, providing tons of texts that exist in the public domain and available in a variety of ebook formats. Additional sources for public domain ebooks include Amazon, Feedbooks, and your local library’s ebook service. As noted above, there aren’t too many features that these texts have, but the one specific advantage to getting the book in an ebook format — as compared to a straight up PDF — is that the book will have flowable text. For instance, here are two screenshots of from the Kindle App showing some of the features noted above.

Kindle Viewing Options
The Kindle app allows users to change default font sizes, as well as text and background color.
Kindle Highlighting Options
Also, the app allows users to highlight text and provides quick access to the dictionary and web resources.

Tools for Creating Basic eBooks

Finally, what tools can we use to create ebooks — in the flexible, flowable ebook format? As I explore software packages and web-based solutions over the next few blog posts, I am sticking to free, open source options. So, please know that there are other programs out there for creating ebooks, and I suggest using Alternativeto.net as a resource for finding them.

So, given the free and open source requirement, for standalone software there are a few options. A standalone program such as Sigil or eCub, both ePub editors, as well as the Mobipocket Creator, could do the trick. For the iPad, there is Storykit, which is simple yet quite useful for younger students. A search of the iTunes store also yielded Quark DesignPad, though it looks from the reviews that an upgrade to the pro version might be necessary to get the types of features that would make it truly useful. Finally, you could use the open source Scribus and then share it as a PDF.

Conclusion: Pushing eBooks into New Territories

Again, I wonder how we can remediate and use text in innovative ways, perhaps speaking directly to the reader in a basic ebook format? Of the tools listed above, are there ones that you have experience using and would you recommend it to others?

Before my next post, we will have a guest post from someone who has done a great deal of thinking about e-reading: Heidi Perry of Subtext. This is a very useful e-reading app for the iPad, allowing teachers and students the ability to communicate during the reading process. As always, I appreciate your comments and questions so we can keep the conversation going!


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Q/A from “Technology and Education” Session

Movement, Mobility, and Migration Conference Logo
Movement, Mobility, and Migration Conference

A number of undergraduate students presented today at Central Michigan University’s first annual conference on English studies, “Movement, Mobility, and Migration.”

One particular session at the end of the day had a great Q/A, and I tried to capture some notes here from the “Technology and Education” forum. A few of the ideas that we discussed included:

  • What constitutes a “text” in relation to multimodal hybrid texts (especially graphic novels), and especially when considering texts for middle and high school students?
  • How do we help students of this generation better understand the ways that language — and exploring language — can be a wonderful, validating experience? How can we use language as an opportunity for play? This led to a broader discussion about dialect, code-switching, and social power.
  • Finally, I asked them to answer by describing one loss and one opportunity with the shift to technology.
    • A shift to e-books, because I don’t like them. There is value in having an actual physical copy of the text for you to annotate.
    • We are using the written word to promote more more literacies, but text messaging can be impersonal and emotionless.
    • Thinking about the ways that literature is evolving, and to see these ideas incorporated is exciting. At the same time, we don’t want to lose focus on the classics in literature to enjoy the word usage and beautiful language.
    • Along with countless hours lost to fiddling with things that won’t work, we are also at risk of a reduced attention span. There is a great deal of overstimulation in all of this, and what is it doing to our brains.
    • There are many new ways to be creative, and it makes more critical and creative modes of expression possible.

It is interesting to hear that these undergrads, members of the “digital generation,” are still expressing many of the same ideas related to the possibilities and pitfalls of digital writing as their elder counterparts are. The best part of all is that we continue to keep asking good questions.

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Examining Digital Learning Day

As with all educational initiatives and fads, I strongly encourage everyone participating in the Digital Learning Day celebrations this week to do some homework about the history of the day itself, as well as some of its corporate, foundation, and “core” partners (which, for the record, include the two professional organizations I call home: NWP and NCTE).

So, this week I’m playing with Storify and trying to curate a “live textbook” about Digital Learning Day, but looking at it from a critical perspective. In other words, I am trying to follow the money. Thus, as Digital Learning Day enters its second year… I wonder what do we know about the day itself?

  • Who are the corporate partners? Who are the foundation partners? What about some of the “core” partners such as iNACOL, CCSSO, and Pearson?
  • What are the broader themes and messages that we should explore, based on the stated interests and goals of these partners? Who wins and who loses in these partnerships? Teachers? Students? Taxpayers?
  • Finally, what is the vision of digital learning that these corporations, foundations, and “core” partners represent?

I pose these not to extinguish the excitement that so many people have in Digital Learning Day. But, I do want to raise awareness and ask the unasked questions. I’ll be curious to find out what everyone else discovers and reports back this week.

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Fox News HackJam

At the WIDE-EMU Un-Conference, Andrea Zellner introduced us to Hackasuarus and the idea that we can remix websites as a form of digital writing and expression. So, given the very limited time that we had, I wanted to try to make something that was a political commentary. This was an interesting digital writing process, as I had to quickly learn how to use the Hackasaurus “X-Ray Goggles” then identify a website that I wanted to critique, find alternative images to place in that website (alternate logo and alternate ad) and use a photo editing service to hack together two sections of the image (to remove a banner ad) before posting to Flickr.

That’s a heck of a lot to do in just 15 minutes, and it raises questions about what we are able (and should do) with students in our writing classrooms, but here is my final image:

Fox New Hack Jam

Quite a neat idea, and one that I need to consider as I think about teaching ENG 201 next semester…

Post created by Troy HicksOriginally posted on the NWP HackJam blog, 10/16/11.

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2010 MVU Online Learning Symposium

Notes from 2010 Michigan Virtual University Online Learning Symposium
November 9, 2010 at Michigan State University

Opening Keynote: Steve Midgley, Deputy Director of Education Technology, US DOE

  • Context
    • National Technology Plan (released just today), Four Components: Mobility, Social Interactions, Digital Content, Print to Online
    • This does not mean that we will have a “teacherless” curriculum, but the online marketplace offers many interesting opportunities
    • How do we find the right content and connect it with the right student with the right teacher at the right time?
    • Challenge from President Obama: “By 2020, America will once again have the highest proportion of college graduates in the world.”
    • The crucial thing about this is that if you graduate every student in the pipeline today, we will still not meet this goal. Stats show that many students are not graduating from high school, so this implies that many people need to get re-engaged. This will only happen with online learning.
  • Content
    • Teaching, Learning, Assessment — Infrastructure — Productivity
    • Assessment the way it is working today is pretty fouled up
    • Using $350 million to develop new, next generation assessment
    • DARPA project to assess Navy ensigns “in the field”
  • Learning
    • Some major points
      • 21st century expertise
      • How people learn
      • Personalized learning
      • Universal design for learning
      • Informal + formal
    • Social search — more people go to YouTube from Facebook than from Google
      • What does it look like in a social context that is professional?
    • New models (Netflix/Blockbuster) — what does this look like in education?
  • Assessment
    • Major points
      • Measure what matters
      • Embedded assessments
      • Real time feedback
      • Persistent learning record
      • Universal design
      • Continuous improvement
    • New models of assessment being developed being developed
    • NOTE: I haven’t read up much about this, but there is information about it being distributed through MDE and other news outlets.
  • Teaching
    • Main points
    • What does “highly effective” really mean in an online environment?
    • Connected
    • Online
    • Informal + formal — we can’t organize in ways offline that we can online — some technologies require connectivity to work at all (e.g., Wikipedia)
    • Inspired
  • Questions and Answers
    • Wikipedia — many schools block it, and then students are expected to use it in college to get started with research — this is crazy
    • What other “spaces” can we create for teachers to share ideas and resources? What is officially sanctioned by the state, and what is not? What is the role of textbook publishers and other research-based work to integrate with teacher knowledge?
    • We can’t test everything that we say we want kids to learn, only certain things, and some kids are learning more at different times and in different ways. So, then the question becomes what happens to kids as they figure out seat time/credit hours?
    • Intellectual property — how do teachers’ ideas get recognized in these online spaces? Creates problems with copyright and fair use. Creative Commons and Open Courseware as one option, but also some states and districts have earned RTTT money and are sharing through other avenues.

Conversation with Michigan Online Teachers of the Year

  • What has surprised you about online learning?
    • The personal connection, the human touch. Part of this is about the evolution of the internet and how we use social networks today. It is very easy to develop the relationships.
    • When you never see students face-to-face, and you are teaching 125 a semester, when someone writes that “you are my favorite teacher” — that is motivating. The additional thing that surprises me is the connections that you make with your mentors and how much of a factor that they play in their students’ lives.
  • What are your major apprehensions?
    • The fact that the technologies continue to change. Need to keep on top of things, for instance with the 21 Things for 21st Century Educators. (NOTE: I am not so sure that I agree with this statement — I think that there are generally principles about online learning and digital literacy that we need to know, but that we get way too caught up with the tools.)
    • If we don’t teach kids how to use their mobile phones properly, how will they learn these life skills? (NOTE: Again, I am a bit concerned about the tone that we take when we assume that we, as educators, have the “right” answer about how, when, and why we use the tools. Not that I disagree with the principle that we invite them to use these devices and applications, but I do worry that once we co-opt the digital tools and spaces that they are familiar with, we are changing the purposes and audiences for which they write and work).
    • Assessment is built in to the system — the fact that student time online is logged.
  • What are the roles that teachers and students play in the process of online learning?
    • If you are just introducing it, you have to give it time. Initially, it depends on the success of the students that are there — highly motivated kids are successful and motivate other kids to continue working, too.
    • This is rewarding for teachers — we enjoy having the opportunity to teach in a more flexible model. Old model was to have AP kids in advanced classes and remedial kids in other courses (kind of a dumping ground, without mentor support). We have now moved to a model where most students who are in our courses actually get to work and achieve a passing grade.
    • We can bait the hook, but students need to bite. People talk about the way that online learning is better because it offers students new opportunities as compared to what they have experienced in school. This is especially true for students in credit recovery. Still, they have to be motivated and self-directed. (NOTE: So, in what ways does online learning really change the paradigm? That is, if students are reluctant to engage in school, for whatever reason, does the flexibility of online learning really overcome the negative feelings that they have towards school?) Can you meet them online through Skype and Adobe Connect or other similar tools?
    • What are your strategies for connecting with online students? It is not about loving your subject, it is about loving your students. Students see it and recognize it, and they reciprocate.

Lunch Keynote: Milton Chen, Senior Fellow and Director Emeritus at George Lucas Educational Foundation — “Education Nation: Six Leading Edges of Innovation in our Schools” and Edutopia

  • Interesting note — Chen was born in Negaunee, and his father was a mining engineer
    • “I am here as an accident of history” — China was an ally, and my father was able to come to the US and learn about mining at Penn State, and my parents were married in 1945, although my mother didn’t arrive until 1949. They didn’t plan to stay in the US, but the stayed and I was born in 1953.
  • Imagine an Education Nation: “A learning society where education of children is teh highest priority, equal to a strong economy, high employment, and national security, which rely on education.”
    • The book is a “curation” of many resources from Edutopia; interesting that the magazine has been discontinued; e-books now outsell print books
    • “I think this is the first decade of the twenty-first century for education.” — we are at the tipping point.
    • Innovation — the key to creating an education nation; it is a “must do” than a “nice to know”
    • Bugscope
    • Google is 12 years old, YouTube is 5 years old, Edutopia YouTube Channel
    • Clay Shirky — we are witnessing the biggest change in human innovation and creativity in history; every media that we have ever known is now on a device in our pocket next to every other media
  • These are old ideas… Dewey
    • “From the standpoint of the child, the great waste in the school comes from his inability to utilize the experiences he gets outside the school… within the school itself while, on the other hand, he is unable to apply in daily life what he is learning at school.” The School and Society Lecture, University of Chicago, 1899
  • 6 Leading Edges of K-12 Innovation
    • Thinking
    • Curriculum and Assessment
    • Technology
    • Time/Place
    • Co-Teaching
    • Youth
  • The Edge of Our Thinking: Ending the Education Wars
    • From the either/or to both/and hybrids
    • Phonics and whole language
    • Arts and core curriculum (opening minds with the arts)
    • Learning in nature and technology
  • Curriculum Edge: Globalizing the Curriculum
  • Technology Edge
    • We want all students to use technology; weapons of mass instruction (one-to-one is the weapon that we need to employ)
      • We need to reduce the 1:6 student/computer level to a one-to-one (it can be done for $250 or less, per year)
    • iPod, iListen, iRead: EUSD iRead Program
      • Technology is only technology for those who were born before it existed
      • Using the iPod as a device to record students’ own voices reading: the “missing mirror” in literacy instruction
      • This is not about just getting to the standards, this is about having kids learn more, and learn earlier
      • Have students see how other students are learning; what are the different paths that other students take and how can we learn from this public learning process?
  • The Time/Place Edge
    • Getting kids out into the community for place-based learning
  • Co-Teaching
  • The Greatest Edge: Today’s Youth
  • What is your definition of a great school?
    • Make it short, make it measurable — are the kids running into school as fast as they are running out of it; are the kids so excited about their work that they do not want to leave school?

Closing Keynote: Richard Ferdig, Kent State University

  • Building the plane while we are flying it — and that’s OK
  • Is K-12 online learning academically effective? — this is not the right question
    • Example of TV and video games — not good for kids, right?
    • Actually, depending on the TV or game, it is good for you.
    • Asking the right question — when are courses taught “better” online as compared to face-to-face?
    • Quote from USDOE: “On average, online learning students performed better than those receiving face-to-face instruction.”
  • So, the better question is “When is online learning academically effective?” or “Under what conditions is online learning academically effective?”
    • How is online more effective? What are the conditions under which it is more effective?
    • Is “X” technology better for learning? — Sometimes (under certain conditions)
  • So, when is K-12 online learning academically effective?
  • So, what do we look at?
    • Student and Teacher
      • With teachers, we know that a teacher has a significant role in mentoring students through their online experiences
      • Highly qualified teachers matter in virtual schooling as well
      • How can we get highly qualified teachers?
        • Professional development — because not any teacher can teach online, they need particular skill sets for teaching online — engaging parents and mentors, using virtual school resources
        • Teacher education is not the answer — they are not working with K-12 online schools. Do they have virtual internship programs? Most teachers leave colleges of education without any preparation to teach online.
        • Lack of PD opportunities – not all have online experiences, only 21% had a customized experience
        • Does PD work — sometimes. PD only works when teachers take charge of their PD experience.
        • PCK — talk about teacher knowledge for practice, in practice, and of practice
        • Classroom — inquiry — community
        • Suggestions/Recommendations:
          • Record and reflect on exemplary practice
          • Ownership of the PD model, using innovative means and tools
      • Does online learning affect student retention?
        • Retention is a significant problem, and they drop out for different reasons such as their own individual reasons, or institutional reasons. This happens at key transitions points, students are myopic, and there are disconnected understandings about what is happening and why.
      • Solutions
        • Better communication
        • Individualized instruction
        • Additional mentoring
        • Connections to jobs
      • Why did it work?
        • Accepted by peers
        • Accepted by online teachers
        • Learning styles were met
        • Connections to real world
        • More opportunities for expression
        • In short, all the reasons they dropped out of their F2F school is why they succeeded online
  • Understanding Virtual Schools
    • 80/20 — most of what happens across states is common, although there are some unique features depending on the state
      • Partnerships — including school, university, research, and evaluation
      • Exponential growth
      • Retaining both students and teachers
      • The funding dilemma/opportunity
    • Best practices
      • Engage in attention on pedagogy, innovation with technology, etc.
  • What are some ways to get to better practice?

Reflections on the day

Along with all the technology interests that I have had over the years, my formal introduction to online learning began around the turn of the century when I was trained as an online instructor with the Michigan Virtual High School. Because of a variety of reasons, not the least of which was starting grad school, I taught my last online course for them in 2002. Given my continuing interests in online and hybrid models of learning — especially in professional development for teachers — it was good to come to the conference today and get reconnected with the state of online learning.

I do have significant concerns about the commercialization of online learning and how models like MIVU, Blackboard, textbook companies selling products, charter schools and other organizations who are working, in one way or another, for a profit versus the model of open courseware, collaboration, hybridity, and free or opensource web-based tools. This is a significant wedge that continues to grow. For instance, I set my courses up with a wiki, invite students to use free tools for collaboration and bibliography management, and engage with a variety of other tools. contrast this with the subscription that my university pays for to use Blackboard, including all the proprietary tools and content management.

One of the resources that I was reminded of, and I know I need to continue my participation in, is Edutopia. Milton Chen talked about the many ways that educators are innovating, and that the “internet makes learning international.” It’s been one year since I was invited to be a moderator of a group on Multimedia Literacy, and I need to get involved again.

Also, the implications for professional development for online teachers has just as much, if not more, resonance with our needs for traditional professional development. One of the main points that I will take from the final talk by Richard Ferdig is the fact that teachers, like students, need customized, just-in-time learning opportunities to find out more about how to teach and learn in their own context. I hope that we are doing some of that with our work this year in the CRWP/CGRESD partnership, and I look forward to seeing results from that work.

It was an interesting day, especially in the sense that this conference was one that I chose to attend because it was outside of my normal areas of conference-going, yet remained on the border of them and moved my thinking forward in new ways.


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Updates on Thinkfinity

For many years, I have been a fan of Thinkfinity, especially ReadWriteThink. And, while I have generally stopped posting messages about new web-based products and services from the many, many emails that I get each month, this one caught my attention:

The Verizon Foundation have partnered with nationally recognized leaders in educational disciplines including literacy, math, humanities and science to create Verizon Thinkfinity.  The award-winning free digital experience brings to life educational resources, interactive games, lesson plans, news, and webinars to foster excellence in students, parents and teachers alike and was recently named a “Best In Tech” website by Scholastic Administrator.

Thinkfinity’s lesson plans are tailored to meet state-standards in teaching and all K-12 resources are grade-specific in hopes to raise educational standards by offering excellent resources to kids, parents and teachers, in addition to providing an extended community for all.  Verizon Thinkfinity Professional Development engages educators with online and in-person training to assist with them with not only effectively navigating the site, but also integrating the vast array of Thinkfinity resources into the classroom.

Thinkfinity just recently launched their Summer Learning microsite which provides a variety of activities to help students, parents, and teachers combat Summer Learning Loss.  See the recent Time article about Summer Learning Loss here.

The folks at Thinkfinity are eager to have you peruse the site and its resource and provide them feedback from your experiences in hope you find resources and materials available to be a fantastic way to inspire both students and teachers towards achieving their goals in education.

So, there you go — even though summer is nearing an end, this is a useful update on Thinkfinity. If you want more info, you can contact Clint Kaminska at Mainframe Interactive.

Email him at: clint [at] mfinteractive [dot] com

Back to school begins for many of this week, including faculty development days for me beginning tomorrow. Happy new (school) year!

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Notes from Lisa Dawley’s “The Evolution of Teacher Education in a Digital Learning Era” at SITe 2010″

The Evolution of Teacher Education in a Digital Learning Era: Transforming Knowledge in the Global Network

Lisa Dawley, Boise State University
  • The Unavoidable Evolution in Teacher Education
    • Travels around the world, others saying that American students are creative; yet, still calls for reform, especially in teacher education, keep happening here in US
    • New US EdTech plan, too
  • Growth in Online Education
    • Over 1 million K-12 kids learn online; 47% increase in the past two years
    • Fall 2007, 20% of college student were enrolled in an online course
    • 45 states offer some kind of state supplemental program online, as well as fully online K-12 programs offered as charter schools
    • Idaho K12 virtual schools — 14,000 students enrolled last year
  • K12 Online Options
    • Moving along a continuum from traditional integrated tech classroom to hybrid course to online tech enhanced schools to full-time virtual schooling
    • Other hybrids exist, including options that are in brick and mortar schools and homeschools
    • iNACOL – The International Association for K-12 Online Learning
  • Effects of online learning report
    • The effectiveness of online learning is tied to learning time, curriculum, pedagogy, and opportunities for collaboration
    • Gives learners control of their interactions with media… move, use, remix, edit, build, chance, click, interact, change…
    • Online learning can be enhanced by prompting learner reflection
    • What doesn’t impact learning
      • Incorporating online quizzes
      • Media combinations don’t matter, but control over them does
    • Henry Jenkins and participatory culture: MIT TV clip
  • Pedagogical Framework from Dawley: Social Network Knowledge Construction
    • Identify
    • Lurk
    • Contribute
    • Create
    • Lead
  • How do we design programs to rethink teacher education?
    • At Boise State, it is only graduate degrees and certificates
    • Fully online for past seven years; students throughout the world
    • Moved from Blackboard to Moodle, integrating web 2.0 tools into portal
    • Integration of videos from YouTube, TeacherTube, WatchKnow
    • Avatar creation through Voki and SitePals
    • Graphic blogs through Glogster
    • 3D learning games such as Conspiracy Code
  • Open source and free content
    • iTunesU
    • 3D virtual worlds: Opensource metaverse, croquet
    • Moodle learning management systen
  • Mobile learning
    • Educational apps
    • Texting
    • LMS access
    • Multimedia
    • GPS-based curriculum
    • In three years, mobile devices will become the main interface used to browse the internet
  • Exergaming
    • State-wide online tournaments for gaming
  • Innovative courses, participatory networks
  • Help lead the teacher education revolution


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Notes from Erin Reilly’s “Remix Culture for Learning” at SITE 2010

The Gap Between Life and Art: Remix Culture for Learning

Erin Reilly, University of Southern California


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