Slides from “The Circle is Ruining My Social Life”

As a parent, researcher, and teacher educator, I am constantly trying to figure out the ways in which we frame our conversations about screentime.

  • Are we trying to monitor (police, surveil) our children’s online activities?
  • Similarly, are we trying to manage (perhaps even micromanage) our children’s online activities?
  • Or, are we trying to mentor (model, coach, encourage, discuss, and inspire) our children as they create healthy choices, both IRL and online?

The stance that we take — in our classrooms and our homes — will largely define the ways in which our students determine their own relationship with screentime.

Here are the slides and links from my opening talk during our NCTE 2018 session, “Moving Beyond the ‘Screentime’ Debate: The Intersection of Teaching, Researching, and Parenting”

  • Date: Thursday, November 15, 2018
  • Time: 1:00-3:45 p.m.
  • Location: 320 AB

Resources/Links


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Can I Cite That – Drew University (October 25, 2018)


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Digital Literacy Resources (TCW Symposium)

Resources

Activities

  1. See, Think, Wonder with Padlet Wall
  2. Frayer Model/ Definition Map
  3. 4As Activity” – Assume, Agree, Argue, Aspire
    • Wonderopolis: “The excitement of learning that comes from curiosity and wonder is undeniable, and Wonderopolis helps create learning moments in everyday life…”
    • Tween Tribune: “… a free online educational service offered by the Smithsonian for use by K-12 grade Teachers and students…”
    • Examples
  4. “4Cs Activity” – Connections, Challenges, Concepts, Changes
  5. Lightning Round

Photo by Trent Erwin on Unsplash

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TCW Symposium Keynote


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Preparing to “Build a Better Book”

As often happens in my professional life, earlier this year, I was invited to lead a session broadly related to teaching writing and digital literacy, specifically for middle school students. Unlike my previous experiences, however, this particular opportunity came from CMU’s Center for Excellence in STEM Education‘s partnership with the Build a Better Book Project. In short:

The Build a Better Book project, based at the University of Colorado Boulder, works with school and library Makerspaces to engage youth in the design and fabrication of accessible picture books and graphics… Through the Build a Better Book initiative, middle and high school youth develop technology skills and learn about STEM careers as they design and create accessible, multi-modal picture books, graphics and games that can be seen, touched and heard!

So, in this case, I was invited to lead a session on a topic that I had quite a bit of experience with (teaching character development in writing), but needed to think critically and creatively about how to present the idea, taking concerns about accessibility into account. And, as often is the case, I turned to my PLN for help.

Originally conceived as the “Tactile Picture Books Project” at the University of Colorado Boulder, I quickly discovered that another digital literacies scholar, Bridget Dalton, was part of the research team. Reaching out to her, she shared her scholarship about the project and the four core experiences for any tactile book workshop:

  1. “Introduction to the design task and audience”
  2. “[t]actile sensory immersion”
  3. “[t]eams’ making of tactile pages to retell a picture book” (and presentation of that book
  4. “[r}eflection on the experience.”

In the sense that students will already be immersed in the process, I’m fortunate that my lesson will come on the second day of a multi-day experience, focusing mostly on steps 3 and 4. They will have had some experience understanding the design task and the audience of visually impaired readers, as well as some tactile sensory immersion. When I see them on day two, my goal will be to help them think about ways that authors describe and develop characters in picture books. So, I am working on the retelling, but also the annotating. Taking what I learned from Margaret Price at DMAC earlier in the summer about annotations for accessibility, I will ask students to both write descriptions of the character as well as to use tactile materials for creating far, mid, and close-up representations.

The challenge, of course, is that helping them figure out how to create tactile books – as well as annotations – that accurately and creatively represent those characters.

Thus, I wanted to find a children’s picture book that – both literally through images as well as figuratively through language – “zooms in” on a character. I want them to write/create three different perspectives of the character – long shot, medium shot, and close up – both in writing and with crafting materials.

To that end, I again turned to my PLN to find an appropriate picture book, and Colby Sharp suggested Mother Bruce, by Ryan T. Higgins. His suggestion did not disappoint. Mother Bruce is perfect, with images of Bruce the bear from afar, from nearby, and in extreme close-up. Coupled with a flipped lesson from Aron Meyer on “Using the Zoom-In Strategy to Enhance Narrative Writing,” I will use a series of images from Mother Bruce to then have students think about descriptive words for illustrating characters in terms of shape, size, and proximity.

So, these slides represent my general thinking about how I will approach the lesson. We will look at the generic images, do a read-aloud of Mother Bruce, then look again at the images in the book more carefully, with a lens for both annotation and tacitly illustrating them:

Build a Better Book Lesson - Slide 1
Build a Better Book Lesson – Slide 1 (Images from Mollie Bugg)
Build a Better Book Lesson - Slide 2
Build a Better Book Lesson – Slide 2 (Images from Ryan T. Higgins)
Build a Better Book Lesson - Slide 3
Build a Better Book Lesson – Slide 3 (Resources adapted from Sight Word Games and Interesting Things for ESL Students)

So, the lesson focuses on the words…

  • What would a description of Bruce need to include when we “see” him from a distance? At a mid-range? Close up?
  • How can we use different words to describe shape, size, and proximity?

And the tactile elements…

  • What would his fur or nose feel like from far away? Close up?
  • What about the additional features of his body and face? Eyebrows? Snout?
  • How can we change shapes and texture to help the reader know that the image is a far shot, mid shot, or close up?

My goal will be to have them create the three tactile representations, as well as write the annotations for the tactile books as a way to supplement the readers’ experiences. Though we will probably not have time in my workshop to invite the students to audio record these annotations and connect them with Makey Makeys, that would be one extension that could make the text even more accessible, and is in line with the Build a Better Book pedagogy.

In sum, this is an interesting way to cap off a busy summer of professional learning. When the CMU STEM Ed Center invited me to do this work at the beginning of the summer, I had no idea what I would do. Yet, the challenge was given to me, and I kept thinking about the possibilities with each opportunity that I had to learn throughout the summer. I look forward to seeing how students responds to the lesson and, in turn, what they might do to more completely and complexly represent Bruce through both their annotations and tactile pages.


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NWP Midwest Keynote

Can I Cite That?

Examining What Counts as Evidence in a Digital World

“Students have a greater role and responsibility in creating new knowledge, in understanding the contours and the changing dynamics of the world of information, and in using information, data, and scholarship ethically.” ~ ACRL


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With Literacy and Learning for All (NWP Midwest)

With Literacy and Learning for All

As students move from novice to expert in various fields of study, they must become familiar with specialized vocabulary, patterns of thinking, and specific uses of language. More than just integrating reading and writing strategies across the curriculum, as effective teachers we must invite students from diverse backgrounds to become fluent in what are now being labeled as “disciplinary literacies,” the spaces where content knowledge, literacy skills, and critical thinking all connect. Bring your favorite device, because in this interactive keynote we will explore a variety of tools and ideas that can help our students learn how to read, write, and think like disciplinary experts in our own classrooms and beyond.

Resources

Activities

  1. See, Think, Wonder with Padlet Wall
  2. Frayer Model/ Definition Map
  3. “4Cs Activity” – Connections, Challenges, Concepts, Changes
  4. 4As Activity” – Assume, Agree, Argue, Aspire
    • Wonderopolis: “The excitement of learning that comes from curiosity and wonder is undeniable, and Wonderopolis helps create learning moments in everyday life…”
    • Tween Tribune: “… a free online educational service offered by the Smithsonian for use by K-12 grade Teachers and students…”
    • Examples
  5.  Lightning Round

Photo by rawpixel on Unsplash

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This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.